Building a Collaborative System for CoMotion 2026

Student Event

Role: Visual Development & Production Systems, Kinetic Typography

Focus: System Design, Cross-team Collaboration, Visual Development, Production Workflow

CoMotion is a multidisciplinary student-led motion design event that brings together designers, animators, and filmmakers across parallel teams.

As the project scaled, communication, alignment, and visibility across teams became increasingly complex.

I focused on designing a production and communication system that could support cross-disciplinary collaboration, structuring how information flows, how teams connect, and how work progresses over time.

Alongside this, I contributed to storyboard development and visual exploration, bridging creative direction with production execution.

The Challenge

As the project grew, collaboration became increasingly complex:

Communication was fragmented across teams

No centralized system for onboarding and contact

Workflow and responsibilities were unclear

Information was distributed across emails, meetings, and chats

This created friction in alignment, slowed down decision-making, and made it difficult for teams to stay connected.

As the production assistant, I helped with animating the Main Title for the title cards. (Design, Immersive, Short Form, Sound)

The system

To address this, I focused on designing a structured system that organizes how teams communicate, collaborate, and move work forward.

I established a centralized communication structure that connects all team members across disciplines.

Mapped and organized team contacts

Defined communication channels and entry points

Structured announcements and information flow

This ensured that every team member had clarity on where to go, who to reach, and how to stay aligned.

01 — Communication Framework

I developed an onboarding approach that defines how collaboration begins.

Organized initial alignment meetings

Introduced team structure and workflow expectations

Clarified roles and collaboration logic

This created a shared understanding of how teams interact from the start.

02 — Onboarding & Alignment

I helped structure the production pipeline to support ongoing collaboration.

Designed file organization systems (Dropbox)

Supported workflow clarity across design and animation teams

Facilitated communication between production and creative

The system allowed work to move more smoothly across teams and stages.

03 — Production Workflow

Alongside system design, I contributed to early creative development.

Participated in discussions around title sequence direction.

Supported storyboard development and visual exploration.

This allowed me to bridge creative direction with production execution.

04 — Creative Contribution

Outcome

The system improved clarity, alignment, and efficiency across teams:

Enabled smoother communication between disciplines

Increased visibility of workflow and responsibilities

Supported faster feedback and iteration cycles

More importantly, it created a foundation where creative work could happen more fluidly.

Reflection

This project shifted my role beyond execution into systems thinking.

Rather than focusing only on individual outputs, I explored how structure, communication, and workflow can shape creative outcomes.

It reinforced my interest in designing not just visuals, but the systems that enable them.

Project Credits

Creative Direction
Anaissa Ruiz Tejada
Cristian Sandoval

Art Direction
Wildy Riftian

Production
Bahar Rezvanifar
Hanyuan Guo

Storyboarding
Hanyuan Guo, Jason Lu

Design & Visual Development
Design Lead — Riley Ho
Design Team — Niah Kuchenbrod, Gail Li, Yichan Liu, James Fatigate, Michelle Wan, Luna Liu, Viviane Tirone, Andrew Haskell, Mark Otim, Kulin Mehta, Anaissa Ruiz Tejada, Cristian Sandoval, Wildy Riftian, Hanyuan Guo, Jason Lu

Animation
Animation Lead — Zeynep Ciger
Animation Team — Sagarika Debnath, 6AM, Viviane Tirone, Andrew Haskell, Calvin Zhang, Eli Chen, Pranav Jakhar, Baye’te Chinwendu, Bhavya Tripathi, Disha Agrawal, Wenxin Yan, Michelle Wan, Luna Liu, Hanyuan Guo, Kulin Mehta, Anaissa Ruiz Tejada, Cristian Sandoval, Wildy Riftian, Mark Otim

Graphic Design
Graphic Design Lead — Seamus O'Connor
Graphic Team — Aarya Mahapatra, Chasity Benitez Perez, Jasper Hustler, Lily Belle Cole, Wildy Riftian

Experiential
Gryphon Coovadia, Jonathan Kelley

Sound & Music
Sound & Experiential Lead — Mark Otim
Sound Design — Yonatan Cohen, Petra Estrada, Lilly Fratt
Music — Thayer Vinton, Tara Magill

Additional
Color Development — Alejandra Matiz
Documentary / Social Media — Diksha Sadhwani
Website — Chris Demassa, Lynn Vo
Photography — Amanda Barna
Post-Production Lead — Kulin Mehta

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